Weapons¶
All weapons are defined in firearm_library_pve.
- Barrel — an entity that describes how a firearm shoots.
- Cartridge — an entity that describes what a firearm shoots.
- Clip — the amount of ammo.
- Recoil — camera movement when shooting.
- Spread — projectile direction deviation.
- UI Description — UI settings name. Links to
ui_firearm_library. - Pickup Visuals — links to
firearm_describer. Defines how the weapon pickup looks. - Archetype — server actor of firearm from
firearm_creator_server. - Firearm Category — perks depend on this field:
- SMG
- Rifle Full Auto
- Rifle Semi Auto
- Plasma
- Pistol
- Grenade Launcher
- Machine Guns
- Special
Barrel settings¶
- Fire rate — how fast the firearm shoots.
- Shoot logic —
autofire,single_fire,burst_fire. - Trigger Type —
PRESS,RELEASE,CHARGE. Defines when the projectile gets shot. - Charge duration — time required to charge.
- Is charged auto shot — firearm shoots automatically when fully charged.
Cartridge settings¶
- Projectile type — defines the type of projectile.
- End Effects Type — defines effects played on hit. Defined in
firearm_describer. - Shot Creator Settings — a collection of projectile parameters, including headshot multiplier, headshot max distance, damage amount, heavy hit damage, penetration preset, etc.
- Penetration Preset:
- no_penetration
- average_penetration (up to 2)
- heavy_penetration (up to 5)
- superheavy_penetration (up to 10)
- Projectile Creator — projectile creation logic that defines projectile actor, speed, homing settings, etc.
Clip settings¶
- Max ammo — maximum ammo amount in the magazine.
- Reload refund amount — how much ammo the player gets for each reload.
- Infinite ammo — player must reload, but has the unlimited supply of ammo.
- Infinite clip — player does not have to reload.
- Ammo consumption — how much ammo is consumed per shot (e.g., charged plasma vs. regular plasma).
Aim settings¶
- Aim Logic — defined in
firearm_describer:blind_onlykneescopescope_onlyscope_zoomzoomzoom_augmented_zoomzoom_onlyzoom_scope
- Zoom FOVs — the list of FOVs (field of view) for zoom.
- Autoaim settings — settings for projectile being directed at target.
- Magnetism settings — camera sensitivity around targets.
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